BlessUP Attention to Details Tuesday, business soul friends!
“Measure Twice, Cut Once!”
An expression that most of us have heard before. In carpentry, it means you should double-check your measurements for accuracy before cutting a piece of wood. Otherwise, you end up wasting the material if you cut the piece wrongly.
This rule of thumb comes in handy, not just in carpentry, but in every piece of thing that we do.
Once you have cut a piece of wood, there’s no turning back. You have either cut it accurately or you have completely wasted the material, costing you time and money. It’s no different when releasing software that has not been checked with crazy fanatical attention to detail. Although we can fix what’s broken in our code, a minor malfunction in our software can lead to consequences that are sometimes difficult or impossible to undo.
And just like a piece of wood that has been cut too short, once we have broken the trust of the people using our software, it is close to impossible to repair it. The time and effort spent on 0-24 hour challenges are resources that could have been invested in innovation and creating more revenue by launching new systems. These inconveniences are the pain of regret for not taking a few extra minutes of double-checking our ARTwork when we had the chance to do it.
Carpentry requires precision of measurements to build a piece of furniture, and so does building software. This act of measuring twice is the key to delivering wow to our clients. The success of NaXum’s products comes down to the level of personal accountability that each of us is willing to take in ensuring that we deliver excellent quality software to our clients.
In this video, let’s listen to Sir Maxwell explain accountability and ownership for our actions:
Until I SEE YOU again,
The quality of our ARTwork is our personal accountability.
Write your code with Crazy Fanatical Attention To Detail.
Measure the wood twice and cut it once!